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    <title>Closed Ideas: | Superboss Games Issue Tracker</title>
    <description>Closed Ideas</description>
    <generator>Helprace RSS</generator>
    <link>https://superbossgames.helprace.com/s1-intruder/ideas/closed?format=rss</link>
    <item>
      <title>It's a bit weird that a shotgun fires one pellet, so maybe make it a bolt action rifle or something like that, so it makes sense while still having the delay between shots</title>
      <pubDate>Sat, 22 Feb 2020 21:45:10 +0000</pubDate>
      <link>https://superbossgames.helprace.com/i336-it-s-a-bit-weird-that-a-shotgun-fires-one-pellet-so-maybe-make-it-a-bolt-action-rifle-or-something-like-that-so-it-makes-sense-while-still-having-the-delay-between-shots</link>
      <guid>https://superbossgames.helprace.com/i336-it-s-a-bit-weird-that-a-shotgun-fires-one-pellet-so-maybe-make-it-a-bolt-action-rifle-or-something-like-that-so-it-makes-sense-while-still-having-the-delay-between-shots</guid>
      <author>MΔTΔN KΔRP</author>
      <dc:creator>MΔTΔN KΔRP</dc:creator>
    </item>
    <item>
      <title>More developed text chat system</title>
      <description><![CDATA[<p>I personally have no microphone but I type plenty fast. A great idea would be a 'text channel' system, with team chat and global chat. An example of this would be source games (2 binds for team chat or global chat) or Arma 3 (several different chat channels). I'm not sure if this has been suggested before, but it would benefit me greatly when I'm playing a serious game.</p>]]></description>
      <pubDate>Sat, 22 Feb 2020 21:42:20 +0000</pubDate>
      <link>https://superbossgames.helprace.com/i356-more-developed-text-chat-system</link>
      <guid>https://superbossgames.helprace.com/i356-more-developed-text-chat-system</guid>
      <author>checkraisefold</author>
      <dc:creator>checkraisefold</dc:creator>
      <content:encoded><![CDATA[<p>I personally have no microphone but I type plenty fast. A great idea would be a 'text channel' system, with team chat and global chat. An example of this would be source games (2 binds for team chat or global chat) or Arma 3 (several different chat channels). I'm not sure if this has been suggested before, but it would benefit me greatly when I'm playing a serious game.</p>]]></content:encoded>
    </item>
    <item>
      <title>Have "/ms" print current setting when no argument is given.</title>
      <description><![CDATA[<p>It would be nice if /ms displayed whatever the current setting is, so if I want to make minor adjustments I don't have to guess what the last setting was. </p>]]></description>
      <pubDate>Sat, 12 May 2018 03:49:33 +0000</pubDate>
      <link>https://superbossgames.helprace.com/i101-have-ms-print-current-setting-when-no-argument-is-given</link>
      <guid>https://superbossgames.helprace.com/i101-have-ms-print-current-setting-when-no-argument-is-given</guid>
      <author>Ian Tan</author>
      <dc:creator>Ian Tan</dc:creator>
      <content:encoded><![CDATA[<p>It would be nice if /ms displayed whatever the current setting is, so if I want to make minor adjustments I don't have to guess what the last setting was. </p>]]></content:encoded>
    </item>
    <item>
      <title>Mute Spectator Command</title>
      <description><![CDATA[<p>I can't count how many minutes of footage has been ruined by people talking in spectator mode during a round.</p> <p>A nice little '/mutespectator' to automatically mute all voice chat during spectator mode would be nice and mean it's easier to capture footage after death.</p>]]></description>
      <pubDate>Thu, 26 Oct 2017 13:00:39 +0000</pubDate>
      <link>https://superbossgames.helprace.com/i66-mute-spectator-command</link>
      <guid>https://superbossgames.helprace.com/i66-mute-spectator-command</guid>
      <author>Dongers</author>
      <dc:creator>Dongers</dc:creator>
      <content:encoded><![CDATA[<p>I can't count how many minutes of footage has been ruined by people talking in spectator mode during a round.</p>
<p>A nice little '/mutespectator' to automatically mute all voice chat during spectator mode would be nice and mean it's easier to capture footage after death.</p>]]></content:encoded>
    </item>
    <item>
      <title>Reflective or Ricohet Team damage at Round Start</title>
      <pubDate>Thu, 26 Oct 2017 12:52:03 +0000</pubDate>
      <link>https://superbossgames.helprace.com/i105-reflective-or-ricohet-team-damage-at-round-start</link>
      <guid>https://superbossgames.helprace.com/i105-reflective-or-ricohet-team-damage-at-round-start</guid>
      <author>R3vo</author>
      <dc:creator>R3vo</dc:creator>
    </item>
    <item>
      <title>Make Cardboard Cutouts Not Bullet Proof</title>
      <pubDate>Wed, 31 May 2017 15:23:10 +0000</pubDate>
      <link>https://superbossgames.helprace.com/i22-make-cardboard-cutouts-not-bullet-proof</link>
      <guid>https://superbossgames.helprace.com/i22-make-cardboard-cutouts-not-bullet-proof</guid>
      <author>R3vo</author>
      <dc:creator>R3vo</dc:creator>
    </item>
    <item>
      <title>new name tag method so they don't glow in the dark</title>
      <description><![CDATA[<p>Thinking of different ways to print out this text, might just need a new shader. Let me know if you have any clues</p>]]></description>
      <pubDate>Sun, 21 May 2017 11:53:47 +0000</pubDate>
      <link>https://superbossgames.helprace.com/i13-new-name-tag-method-so-they-don-t-glow-in-the-dark</link>
      <guid>https://superbossgames.helprace.com/i13-new-name-tag-method-so-they-don-t-glow-in-the-dark</guid>
      <author>Rob Storm</author>
      <dc:creator>Rob Storm</dc:creator>
      <content:encoded><![CDATA[<p>Thinking of different ways to print out this text, might just need a new shader. Let me know if you have any clues</p>]]></content:encoded>
    </item>
    <item>
      <title>Autoswitch teams after X rounds if teams stay even.</title>
      <description><![CDATA[<p>Swap intruders and guards if the teams are even after a couple rounds. 5 rounds seems like it would work out well.</p>]]></description>
      <pubDate>Thu, 09 Mar 2017 02:34:49 +0000</pubDate>
      <link>https://superbossgames.helprace.com/i46-autoswitch-teams-after-x-rounds-if-teams-stay-even</link>
      <guid>https://superbossgames.helprace.com/i46-autoswitch-teams-after-x-rounds-if-teams-stay-even</guid>
      <author>R3vo</author>
      <dc:creator>R3vo</dc:creator>
      <content:encoded><![CDATA[<p>Swap intruders and guards if the teams are even after a couple rounds. 5 rounds seems like it would work out well.</p>]]></content:encoded>
    </item>
    <item>
      <title>Make teams switch sides every round</title>
      <description><![CDATA[<p>Playing the same side for 10+ times gets boring after a while. If the teams could be switched every round, that would make playing much more fun. If there are uneven teams, the teams should be reshuffled so that there are always more people on the guard side.</p> <p>Edit: The number of rounds could be tweaked, but the main idea remains.</p>]]></description>
      <pubDate>Thu, 09 Mar 2017 02:33:28 +0000</pubDate>
      <link>https://superbossgames.helprace.com/i69-make-teams-switch-sides-every-round</link>
      <guid>https://superbossgames.helprace.com/i69-make-teams-switch-sides-every-round</guid>
      <author>Harzdorf</author>
      <dc:creator>Harzdorf</dc:creator>
      <content:encoded><![CDATA[<p>Playing the same side for 10+ times gets boring after a while. If the teams could be switched every round, that would make playing much more fun. If there are uneven teams, the teams should be reshuffled so that there are always more people on the guard side.</p>
<p>Edit: The number of rounds could be tweaked, but the main idea remains.</p>]]></content:encoded>
    </item>
    <item>
      <title>Sniper Rebalance </title>
      <description><![CDATA[<p>Reduce Damage To 70</p> <p>Increase time between shots, bolt action maybe?</p> <p>Increase time to zoom in</p> <p>Reduce ammo on Riverside to 10 shots total</p>]]></description>
      <pubDate>Wed, 20 Jul 2016 13:45:40 +0000</pubDate>
      <link>https://superbossgames.helprace.com/i10-sniper-rebalance</link>
      <guid>https://superbossgames.helprace.com/i10-sniper-rebalance</guid>
      <author>R3vo</author>
      <dc:creator>R3vo</dc:creator>
      <content:encoded><![CDATA[<p>Reduce Damage To 70</p>
<p>Increase time between shots, bolt action maybe?</p>
<p>Increase time to zoom in</p>
<p>Reduce ammo on Riverside to 10 shots total</p>]]></content:encoded>
    </item>
    <item>
      <title>save HDR setting</title>
      <description><![CDATA[<p>HDR as a setting doesn't currently save. This is annoying.</p>]]></description>
      <pubDate>Sat, 04 Jun 2016 12:59:17 +0000</pubDate>
      <link>https://superbossgames.helprace.com/i35-save-hdr-setting</link>
      <guid>https://superbossgames.helprace.com/i35-save-hdr-setting</guid>
      <author>Th3epitaph</author>
      <dc:creator>Th3epitaph</dc:creator>
      <content:encoded><![CDATA[<p>HDR as a setting doesn't currently save. This is annoying.</p>]]></content:encoded>
    </item>
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