New Topics

  • 1

    Bullet penetration

    robit200 · 0 · Posted

    Bullets not penetrating thorught limbs making prone op, since you hold your hands infront of your head it makes it hard to headshot.

  • 1

    Improve layer documentation on wiki

    QDogg · 0 · Posted

    I think a map maker spends as much time wondering about the layers as the time one could write the documentation about the layers. There are a lot of layers, so it seems like a lot is possible with layers, so a map maker spends a lot of time trying to research about the layers, which is a waste of time for a map maker. Also the layer names are not accurate, so a documentation would be nice. "Terrain2". Then the "IgnoreBullet" ignores bullets, but also throwables, explosions and your gun when ads.

  • 1

    Spectate to the person who killed you

    QDogg · 0 · Posted

    I would like to have instant feedback on who killed me after death. Normally I have to free camera to the spot to see, who killed me.

  • 1

    Spectate Mode Improvement

    Owen · 0 · Posted

    Not only first person spectating (I know that idea has been mentioned many times), but also the sorting of players via the same team. It's annoying seeing one person on your team alive, and you scroll through the list of players only to find there is another teammate alive as well. It's a bit of a niche, so I wouldn't really expect for this one to be covered in an update.

  • 1

    Vaulting

    Jacob W · 0 · Posted

    Crouch jumping can be a hassle and can get in the way a lot of the time. A vault key that is useable when near a "vault-able" surface could be a work around for awkward movement. Pressing it would send the user into an un-cancellable animation that would end once players were on the other side of the object. Animation timing and duration could of course be changed for balancing.

  • 2

    Make bloon cams able to read notes (e.g. codes)

    Kamilw25 · 0 · Posted

    I don't think this has been suggested before and I think it would be a good addition for the bloon cam to make its purpose of intel gathering more diverse.

  • 4

    Linux support

    MLG 420 · 2 · Last reply by Abdul Kikar

    Please, on Linux there's Disconnected: PeerCreated error. So if you could make Linux support, it would be great!

  • 1

    Disconnected: PeerCreated

    MLG 420 · 0 · Posted

    I play Intruder on Linux, and when I open the game, it says on the bottom Disconnected: PeerCreated. I have done the EAC checks and it didn't work. I can play the tutorial and it works.

  • 4

    ""Silent"" handcuff/ziptie sound effect on arrest

    Shadok · 0 · Posted

    To arrest someone, you just walk to their ragdoll and they magically turn blue. It looks and feels weird, it can confuse new players who get arrested, and in dark areas it's hard to tell if you successfully arrested your target, even more so when there are dead bodies around because it makes the chat message unreliable.

    I believe adding a ziptie or handcuff sound effect on arrests would be a very small improvement that would go a long way. To make sure it doesn't make arrests louder and less viable than they already are, consider making the sound effect

  • 6

    Please add a SteamVR support in the Intruder.

    MblWb · 1 · Last reply by NaterEST

    Hello community department of Superboss, community and Superboss devs. While I was playing Intruder, I thought about the fact that there are no stealth action pvp game like it in the VR segment of games. Intruder has great potential for this. Just imagine how rich motherfuckers fucking their own kind. Finally, doors will open not by scrolling the mouse wheel, but when you hit with the gun butt. If it is another game I'll buy it even for ♂three hundred bucks♂. P.S. Special thanks to Chillboy for ☭Russian☭ text and to Google Translate for support in translaion.

  • 1

    Add Rice Hats

    LonestarSage · 0 · Posted

    Pretty please.

  • 3

    Timer customization

    CashMoneyAmigo · 1 · Last reply by Brooke Hodgman

    Rather than having a binary decision of having the timer either enabled or disabled, allow for players to customize how long the timer should go on for during a round.

  • 4

    Bloon Face Cosmetics

    Denley · 0 · Posted

    Have different equipable bloon faces akin to scopes, tags, and hats

  • 1

    Add the ability to Dolphin Dive

    LonestarSage · 0 · Posted

    Like rolling but cooler

  • 1

    Add the ability to roll

    LonestarSage · 0 · Posted

    Like dolphin diving but cooler

  • 1

    add a campaign to the game

    bob · 0 · Posted

    if you add a campaign you could add aspects on how to clear doors or trick the enemy   plus you could add bots add you could get xp for it and helpful tips and you can give the game more lore

      

  • 3

    Add an option to turn the HUD off for all players when making a lobby

    LonestarSage · 1 · Last reply by bagel

    One step closer to a hardcore mode, would love to see this in the next update

  • 4

    Notify a player if they've been reported

    mdlp0716 · 0 · Posted

    As far as I know, there is no way for you to know if anybody has reported you or not. Since these can lead to demotions, I think some sort of notification for being reported would be good to let players know that they are doing something they shouldn't if they aren't aware of it.

  • 1

    More focus on expanding mapmaking tools

    Alessandro R. · 0 · Posted

    The post above sounds like it could be fun on some maps which where specifically designed for it, but not overall. Instead of changing the entire game for one mechanic, allow for easier implementation of it into user maps.

    Maps like Mountainside which where made years ago would still remain relevant as new mechanics wouldn't render it unplayable or less fun. 

    In a perfect world, anyone can make their own goober grenade hell.

    I am not a mapmaker so excuse my ignorance if this is not possible. 

  • 1

    Alarm is activated after suitcase is stolen

    Aly Millard · 1 · Last reply by Brooke Hodgman

    The issue: Guard: As a guard, you can be sitting defending a suitcase just for the other one to be stolen without you knowing. You are then presented with a very lacklustre "suitcase extracted" message and that's the end of the round. Quite boring, right? Spy: As a spy, after you manage to pick up the suitcase, it is usually a simple task of backtracking your steps to an exfil point. Not much stress at all. My suggestion: After a cooldown of 5 seconds or so, an alarm should be activated. Guard: It will let you know that you need to change