Top Topics

  • 6
    Planned

    Additions To The Game That Will Make Getting Gameplay Footage Easier

    R3vo · 1 · Last reply by R3vo
    • Ability to hide text box unless you go to type
    • Ability to hide hand signals until you hit tab
    • Ability to mute all spectators or mute specific people only when in spectator mode
    • Ability to lower specific players VOIP volume

     

    These are just some ideas I thought up while editing footage, if you can think of anything else that will help comment below.

  • 6
    Planned

    Make the cardboard cutout make splash noise when dropped into water.

    Yabba · 1 · Last reply by Rob Storm

    Might be a bit unrealistic considering that it is made of cardboard, but I think it could be another layer of the decoys deceptive power.

  • 5

    Sleep takedowns

    bagel · 0 · Posted

    Right now, the only non lethal way to incapacitate someone is to arrest them. Doing so can be annoying because the arrested individual might scream like a toddler until you have to use lethal force. Which brings me to the mechanic idea I’ve got: sneaking up on people and putting them to sleep, either with chloroform or your bare hands. It’d incapacitate a player as if they were arrested, but it’ll also make their vision/hearing limited, and disable their voice/text chat. Maybe after a minute and a half the player would wake up, but be arrested. Maybe it’d get people

  • 5

    Rapelling down buildings

    Bogroll404 · 0 · Posted

    If you can get an item at the start that you have to pick up, like bush costume or banana, you can use it to rappel down (or up if you are only a few ft from the roof) the side of a building? I think this would add depth letting you enter from windows that would otherwise be inaccesible.

  • 5

    Remote Charges Blowing Open (Locked) Doors

    Jimbo · 0 · Posted

    Options are good and sometimes it's better to be a noisy SOB to get grenades in quickly into more tricky rooms.

  • 5
  • 5

    You can pick a lock almost instantly with an autoclicker

    CaptnGav · 1 · Last reply by bagel

    when you use an autoclicker on a lock all you have to do is move your mouse and it is just unlocked in less than a second. Can you add something to make it so people cannot do this.

  • 5

    Stealth Boombox

    caffysol · 1 · Last reply by Mark Biernacki

    Guard gadget. Once placed, player can swap to it like bloon cam. Boombox has forward facing camera+area mic and two functions: left click plays loud sound - so if you spot someone you can let your team know there's someone near the boombox (+new options for audio customisation); right click projects your mic input through the speakers, so you can feed false info/taunt righteously/MC over some phat beatz. Can be turned off by others. If shot, goes boom.

    Idea for sounds it can play - short musical loops with siren/alarm sounds. Example, boombap beat with a police siren over it.

  • 5

    Hacking cameras

    Ender · 0 · Posted

    Intruders could hack Guard's cameras and watch them with specific item that u would find in locked box which will be hidden in each map.

  • 5

    Camera breaking on official maps

    Julio Matheus · 0 · Posted

    Be able to shoot cameras to break, would be great on official maps, that way the guards can lose some vision over the map

  • 5

    VIP Gamemode

    Rogue Molecule · 1 · Last reply by Blarghmeow

    VIP Gamemode, where guards would have to protect a VIP, this VIP may have some constraints such as not being able to shoot, or being able to shoot but not able to aim properly. The intruders would have to assassinate this VIP.

  • 5

    Noisemakers

    Bloxri · 0 · Posted

    Not knowing where your enemy is and purposely making obnoxious sounds to draw them out is fun. Knowing where your enemies are because you through a noisemaker is even better. These item can be as simple as something handheld that you could crank to make noise, or complex as a small speaker that you could through and would make small random sounds like someone walking, shooting, talking and even static. This could confuse a player and draw them out from campus because they think you’re somewhere else. This also can annoy other players surrounding the device. Throwing this into the

  • 5

    First person spectating

    MΔTΔN KΔRP · 0 · Posted

    Much more nicer to use than third person spectating because the camera doesn't just accedently go through walls instead of you seeing the action and nobody can cheat. 

  • 5

    stealth take down

    Bubbley Anim · 0 · Posted

    As an intruder or even a guard, when you come behind someone there should be an option to push them like normal or do a stealth take down. The takedown should instant kill. It could snap their neck which would be neat.

  • 5

    Why is there no open mic?

    Alasdair Tod · 5 · Last reply by Daniel Edmonsond

    Why is it just push to talk? Surely in a game like this you'd want open mic on all the time? My friends loved it before where you had to use open mic but now it's gone. Can this be implemented again?

  • 5

    Controlled detonation of C4

    Dregas · 0 · Posted

    Using Toggle Fire to change whether you detonate all C4 at once or in the order you laid them out.  Being able to explode them in order would provide players with more complex strategies involving explosives and would give more freedom in setting up rigs.

  • 5

    Intermission Time

    Val · 0 · Posted

    It would be great to have a server setting for intermission. Hopefully it's an easy thing to implement.

    When my friends play on a private server, we would like more time to chat between rounds before not being able to communicate with everyone again.

  • 5

    Round timers should be halved(or more) on practice rounds.

    Yabba · 2 · Last reply by Daniel Kweed

    Many times people are finished loading in during a practice round. Shortening will prevent it from stretching on.

  • 5

    Audible cough when gassed.

    Skurdge · 0 · Posted

    Yeah, title says it all.

  • 5

    Add keybind option for Handsigns & Standing

    Elsewhere · 0 · Posted

    Hi, i've found out there is no keybind option for handsigns so you can't really rebinde tab... and a keybind option for standing up would be great so you don't need to toggle between the stances

    i always try to stand up but i cant cause i dont know whitch stance i'm in and the view when crouched is so similar to when standing...

    for my muscle memory it's common to use z/y to prone, x to crouch & c to stand up maybe even add prone & crouch bindings who cannot be toggled, so if you spam the key you wont switch