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Weird map behaviour on Oceanside 2.0

Occured on Official Casual room, I think for EU. After 3 rounds as guards, first round as intruder was cut short as round ended after one minute (I didn't see if the timer started off low). Subsequent round, the timer paused at 4:30 for about 20 seconds before resuming - later in that round both briefcases teleported to the exact same spot on the map, pictured in attachements. Following rounds had no issues.

First screenshot taken a few seconds after briefcases moved, second shows precise location of both briefcases (one was picked up towards the end of the round, leaving the other in the exact same location, which is how I know there are 2 exactly on top of each other). If I come across this bug again, I will update/comment on this post with any info.