New Topics

  • 1

    Join a server as a party

    darkscissors · 0 · Posted

    Allowing players to be performed by servers to be put on the same teams by forming a party before joining would be really cool for people who enjoy playing as a group. This could be accomplished by allowing the server upon map switch to already display all of the members of the party on a team before they even connect so that auto-balance wouldn't even be needed. An easier implementation would be to just auto-balance the teams such that as many parties are satisfied as possible. The server browser could also display servers that do not have space for your

  • 1

    How about cameraman role?

    Erkils Puaro · 0 · Posted

    Lets say there is a 5v5 but there is also an extra 1 player on the team, but he is a camera man and gives info to teammates. He can't shoot or move, but he gives intel. The camera man could change each round. So that means players don't get bored doing the same thing.

  • 1

    Gas masks

    jole · 0 · Posted

    Gas masks to combat CS Gas scattered across the map like a riot shield, a rare pickup item.

  • 1

    Color Coordination on character models

    Denley · 0 · Posted

    Have a colored sash or patch that allows people to quickly identify team members akin to games like CSGO or Among Us. 

  • 3

    Leaning activated by push and mantain

    Naxitta · 1 · Last reply by bagel

    Hello. I wanted to suggest something, the option to have de leaning activated by push and mantain and not only push once the key, so when I let loose the E or Q the camera shifts back to the original angle

  • 1

    phone

    Lpaqwoeiruty · 0 · Posted

    a new gadget to work with the camera on the stick: a smartphone or a device with a screen where you can see the camera perspective, not having a screen on the top right showing you

  • 3

    Zipline gadget for safeguarding entry/distractions

    caffysol · 0 · Posted

    A gadget for either clearing a zipline landing zone, or creating a smoke trail along the zipline before using it. One per map, can be picked up by intruders and set onto a zipline. If you left click to hook gadget onto zipline, it uses an explosive mode, wherein the hook will immediately move down the zipline and detonate once it falls off at the end - ragdolling any enemies in the immediate landing vicinity. Right clicking sets the gadget into smoke/vapour mode, wherein it will move down the zipline, leaving a short-lived smoke trail behind it to obscure enemy

  • 1

    tutorial wrong about Manta balance damage

    apathy · 0 · Posted

    it's been 52 days

  • 1

    Knocked briefcase out of bounds, Riverside

    caffysol · 0 · Posted

    An intruder died with the package in the server room doorway. As I shut the door (quickly) the package was knocked through the ground. It was moving erratically and popped back up after a couple of minutes.

  • 1

    Weird map behaviour on Oceanside 2.0

    caffysol · 0 · Posted

    Occured on Official Casual room, I think for EU. After 3 rounds as guards, first round as intruder was cut short as round ended after one minute (I didn't see if the timer started off low). Subsequent round, the timer paused at 4:30 for about 20 seconds before resuming - later in that round both briefcases teleported to the exact same spot on the map, pictured in attachements. Following rounds had no issues. First screenshot taken a few seconds after briefcases moved, second shows precise location of both briefcases (one was picked up towards the end of the round, leaving

  • 1

    quantum tunneling on this door on Mountainside

    An Onymous · 0 · Posted

    not sure how to reproduce it but included a gif in the attachments that should be self-explanatory

  • 3

    more ways for guards to get xp

    DCGamer123 · 0 · Posted

    Intruders have a lot more ways to get xp than guards getting package, hacking, dropping off package etc. But the only way guards can get xp is from killing and arresting (not including winning). So maybe guards could be able to get xp from staying near an objective, rigging objective.

  • 1

    Interactive Radio

    jole · 0 · Posted

    More operations for the radio like set tones (Received, help etc) or a panic button for the people who are mute or unable to talk.

  • 1

    Mountainside sniper without code.

    Martin Zaluzicky · 0 · Posted

    If you go as an Intruder to the sniper case from a side where is the binoculars and spam 'use key' you will grab binoculars and sniper with it, no code needed.

  • 6

    Be able to destroy equipment

    Spence1228 · 1 · Last reply by Brooke Hodgman

    What if both spys and mercs could destroy the other persons sound alarm and c4. Sometimes we can see the explosives before the noise sensors notice us. if i could shoot it, it would help me invade but it would also alert me. Thus making it a high risk high reward strat. 

  • 3

    Dynamic Explosions

    jole · 0 · Posted

    Maybe add the possibility of a fire when an explosion / gunshot hits something flammable. Connecting onto this idea, add fire extinguishers that can be used to combat the fire and produce a smoke screen (powdery white cloud) when shot at.

  • 5

    Remote Charges Blowing Open (Locked) Doors

    Jimbo · 0 · Posted

    Options are good and sometimes it's better to be a noisy SOB to get grenades in quickly into more tricky rooms.

  • 7

    Knife for finishing kills silently?

    Bogroll404 · 1 · Last reply by bagel

    Ammo is limited, so a knife for melee when ammo runs out, or to confirm kills, would be great

  • 2

    Bandana hat

    Anonim Human · 0 · Posted

    Hello Superboss! I really like your game, the best team based FPS I've ever played! Now to the topic. How about adding a bandana hat? First argument to do that is: MGS reference. I mean, it would've made sense, since game takes inspiration from a lot of stealth games. That's all I got, thank you for reading this if you did. Have a nice day :)

  • 1

    Persistance of Admin Rights in player created lobbies.

    Oddy · 0 · Posted

    I just think it would be a pretty useful feature to be able to admin someone once, and not have to do it again :) Would also allow room to be moderated by trusted peeps without the room creator having to be present.