New Topics

  • 1

    Model culling for player models when clipping through other models

    MMMiracles · 1 · Last reply by Daniel Edmonsond

    Player models can poke out through thinner models or walls, which can be detrimental when people get spotted through thin structures because their model was sticking out unknowingly.

    I don't know how feasible this is but games like CSGO do something similar by culling the part of the model sticking into something else, meaning you'll rarely if ever spot someone because the corner they were in happened to be part of thin cover.

  • 1

    Same person in 2 teams, according to the lobby

    NaterEST · 0 · Posted

    So the guy on the screenshot (Polybius) was on the guards team, but the game put him in the Intruder team as well, but he still had the blue name, because he wasn't actually on the Intruder team. Don't know how to replicate.

  • 8

    Drop items whenever we want.

    bagel · 1 · Last reply by Taxi

    Simply allow players to drop their items, even if they’re arrested or ragdolled.

  • 3

    Different game modes

    NaterEST · 1 · Last reply by NaterEST

    I don't really know if this has been asked before or is it planned already, but new game modes would be nice. For example, there should be like a Sandbox type mode where you can do whatever you want on whatever map you want and also if you die, you could respawn. There should be like a Stealthy Free for All mode, and like TDM mode where only way to win is by killing as much of the enemy team as possible, people respawn and team gets points by getting kills :) Those are some game mode ideas but there

  • 6

    Intruder Soundtrack

    gambivliac · 0 · Posted

    make Ween - The Mollusk (1997) the official soundtrack

  • 7

    Weather.

    Taq · 2 · Last reply by bagel

    Weather such as Thunder, Rain, even snow on some maps. It will change how you play the round, get to the objective. Thunder will illuminate locations with lightning for a good few seconds, it will also have rain which could quiet or even silence, footsteps, window breaking, gunshots, etc.  

  • 2

    customize room size

    meurial · 0 · Posted

    smaller teams = less ground covered = higher need for communication & tactics = better game (on small maps like cliffside & oceanside)

  • 7

    Add stars to the night versions of official maps

    LonestarSage · 0 · Posted

    Some odd stars dotted around night versions of maps like Riverside and Mountainside would look really nice

  • 5

    Sleep takedowns

    bagel · 0 · Posted

    Right now, the only non lethal way to incapacitate someone is to arrest them. Doing so can be annoying because the arrested individual might scream like a toddler until you have to use lethal force. Which brings me to the mechanic idea I’ve got: sneaking up on people and putting them to sleep, either with chloroform or your bare hands. It’d incapacitate a player as if they were arrested, but it’ll also make their vision/hearing limited, and disable their voice/text chat. Maybe after a minute and a half the player would wake up, but be arrested. Maybe it’d get people

  • 1

    Rappel go along ^

    Clyde · 0 · Posted

    You can have 3  rappels at max and after you use one it'll be a seperate model making it stationary so everyone can use the previous one you just did, this can also be an alert for the guards to know intruders have past by.

  • 5

    Rapelling down buildings

    Bogroll404 · 0 · Posted

    If you can get an item at the start that you have to pick up, like bush costume or banana, you can use it to rappel down (or up if you are only a few ft from the roof) the side of a building? I think this would add depth letting you enter from windows that would otherwise be inaccesible.

  • 3

    tasks to get more xp

    DCGamer123 · 0 · Posted

    Maybe add tasks for the player to do eg. Arrest 25 people, hack 20 computers, kill 8 people with a sniper. This would add more ways for people to get xp, especially guards who can only kill and arrest to get more xp.

  • 1

    Jumping does not respect tuning

    Maks Loboda · 0 · Posted

    1) make tuning forbid jumping 2) start game 3) crouch 4) stand up 5) jump

  • 1

    Doorkicking mechanic to breach rooms

    Peace · 0 · Posted

    Doorkicking unlocked doors to fling them open. Maybe even knock you down if you’re on the wrong side of the door.

  • 3

    Dragging incapacitated and dead teammates body's.

    Clyde · 0 · Posted

    This can be used for possibly saving each others lives and dragging dead bodys out of the way since they often get stuck on a door. This feature can also be used for stealth, dragging deceased bodys out of the way so the enemy team won't know. The dragging can have a seperate animation dragging the persons neck collar and preventing you from zooming in with a gun.

  • 1

    Game Not Responding

    nikki · 0 · Posted

    When I press play on steam it will open up and the anticheat launcher will load just fine but as soon as the actual Intruder launcher (black screen with superboss logo) opens up it stops responding

  • 2

    You should lose xp when you kill a arrested person

    CaptnGav · 0 · Posted

    I usually see that arrested people are killed right after they get arrested which defeats the point of arresting people, so you should make it so that if you kill somebody who has been arrested you lose the amount of xp it gives for arresting somebody, however you should make it so that it only takes away the xp that you have gained in that match so you cannot lose xp you have had before.

  • 1

    Slide Skins

    Jelly Man · 0 · Posted

    Ayo I don't have any big ideas, but I just think if we had green and red variants to the Blue/Orange/Purple slide skins that would be swag

  • 1

    Addon to jole's suggestion

    CaptnGav · 0 · Posted

    if you scroll up you can see a suggestion about gas masks. I have an idea to make these a little bit more balanced, you should make it so that if you have the gas mask you cannot ads kind of like how battlefield 1 does it

  • 3

    Dark maps, Night Vision Goggles, infrared flashlights and laser pointers

    SpaceKraken · 0 · Posted

    I think it would be epic to have such things in the game. Night Vision Devices will let you see in the dark (though with limited FOV, depending on the type of NVD), and IR lights/lasers can only be seen through those devices. IR lasers are mainly used for aiming through NVG's, since weapon sights can't really be used with them (close objects become blurry), and IR flashlights will be useful in pitch-black conditions, giving you a flashlight that people without night vision devices can't see.

    A video with a lot of info that might help: https://www.youtube.com/watch?v=sOrUP0Rq6Jg