New Topics

  • 1

    Persistance of Admin Rights in player created lobbies.

    Oddy · 0 · Posted

    I just think it would be a pretty useful feature to be able to admin someone once, and not have to do it again :) Would also allow room to be moderated by trusted peeps without the room creator having to be present. 

  • 1

    Explode certain c4 and different sensors make different noises

    DCGamer123 · 0 · Posted

    Maybe be able to group c4 and sensors to make a different noise so you can have 2 separate rigs. for example place a sensor and c4 near a door then open a menu, group the sensor and c4 to something else then place them next to a vent. When somebody walks by the vent it would make a different noise than the one near the door. You can then choose which c4 group you want to explode.

  • 1

    Just bought the game. Loads up in Windowed mode with black lines.

    Harry McNicol · 0 · Posted

    I picked up this game yesterday hoping I could give it a try, instead I was met with windowed version of the game which couldn't be maxismised - only minimised and closed. The game itself was just a thin line going across my screen and everything else was just black, I can also force myself in to full screen using ALT+Enter but it doesn't get rid of the issue. Does anyone have a fix for this? I have tried reinstalling.

    Thanks.

  • 9

    The Need of an Overhaul to the Commendation/Reputation System

    gambivliac · 2 · Last reply by INTROODA

              The current commendation/reputation system in Intruder is inherently flawed. It's an honor based point system completely controlled by other players in your matches. The systems purpose is to allow players to evaluate other players with a negative/positive scoring; however this system holds multiple flaws that do not promote proper usage of the tool, and hinders the game experience cause of it. These hinderances are a causation of the absence of rewards/repercussions for a positive/negative reputation, the lack of incentive and incentivization to vote among players, and being a underdone system needing more depth and purpose.

  • 1

    Arresting

    Jocorbett763 · 0 · Posted

    So far it seems arresting someone is kinda pointless unless you enjoy trolling. Perhaps while someone is arrested you could access their walkie-talkie (while standing within radius of the enemy). This is a trade-off as the person who is arrested can still spatially talk but the enemy has access to their teams intel/comms. Once you walk away or kill them, you no longer have access to their comms.

  • 1

    Lock Picks

    Jocorbett763 · 0 · Posted

    I think custom lockpicks (earned through picking doors, entering correct keypad codes, etc) could be great add-on. Different gem instilled keys earned at milestones like, 50, 100, 200, 500 and 1000 doors picked. (silver, gold, diamond, etc). You could also limit certain doors to once per match so you'd have to try new routes each time. Of course different colored keys and types could be added as well.

  • 3

    see photo history

    sdot · 0 · Posted

    sometimes two people take photos at the same time, or you're in the middle of a gunfight or whatever it is, you sometimes miss out on valuable intel. there should be a way to see the past 5 or so photos with timestamps of when they were taken. maybe a pda item that people start with, or its a little menu in your inventory or something. and you can click on the picture to expand it, and zoom in on it and stuff to fully analyze it

  • 1

    Give xp for rigging

    DCGamer123 · 0 · Posted

    I'm not sure if it is possible to detect this because I'm not a game dev but if you could add this then people would actually play the game more tactically

  • 1

    give xp when earned

    DCGamer123 · 0 · Posted

    Its really annoying playing a round to then get kicked and not get any xp. So i think that whenever you get anything that gives xp it should be sent to your account right away.

  • 2

    Movement input is reversed

    hyperlight · 1 · Last reply by Zaboi

    Sometimes my input (forward/back and left/right) will get reversed, similar to when you get hit by CS gas. This seems to happen at the beginning of rounds and I'm not sure what causes it -- usually it happens when I first get in a server but sometimes it will happen after a round or two. Also, controls go back to normal if I use the Bloon cam, but only while flying the Bloon. Ladder controls are reversed too (trying to go up goes down).

  • 1

    attachment idea

    CaptnGav · 1 · Last reply by yunus kartal

    You should make the foregrip from the manta an attachment that can be found. It should make the recoil a bit more controllable and it should be able to go on the shotgun as well as the manta

  • 4

    Give the bloon a mic

    CaptnGav · 1 · Last reply by yunus kartal

    Can you give the bloon cam a mic so you can speak from it.

  • 4

    Remove the few seconds you are in third person after you stand up

    CaptnGav · 1 · Last reply by Munter

    Can you remove the time that you are in first person when you stand up, It is almost impossible to hit an enemy or move to where you want to when it is like this and i usually just end up dying if i get knocked down but manage to stand up before getting killed.

  • 4
  • 7

    In order to keep players around which the game seems to be struggling with...

    Jocorbett763 · 0 · Posted

    Let the community know if we are wasting our time giving you ideas or if any of them stick out to you, game mechanics haven't changed much in years besides a few tweaks and with all this extra revenue coming in the community expects an answer on some of their suggestions. I mean, changing the map on Oceanside is a start but that isn't going to make long-standing players stay around. It's not even the most played map (Mountainside). We want to know if our ideas are in the works, even an estimated time of when new guns are expected,

  • 1

    Concussive Coconut

    caffysol · 0 · Posted

    Silent weapon, retrieved from palm trees on the map. Left click to throw, ragdolling target or killing them if hit on the head. Throw is fast and silent, but the coconut breaks in half. Right click to roll coconut like a bowling ball. Impact also ragdolls target, but continues in the direction of the roll. Rolling on the ground makes a little noise and ragdolled targets make a falling bowling pin noise - but as roll doesn't stop, this can hit multiple oponents if lined up right. Coconut can be grabbed in midair/midroll by target and thrown back.

  • 4

    Weekly Community Map Highlights

    gay gay · 0 · Posted

    Every week, a new community map is highlighted at the main menu. Maybe you could possibly get bonus XP for playing matches on the highlighted map to incentivize trying out new maps.

  • 1

    Balloon cam distraction ability

    Refrost · 0 · Posted

    Let the balloon make sound effects like gun shots or footsteps to distract people or let it fire some sort of dart that does 1 damage or something along those lines that could be used to distract a player.

  • 1

    Breakable lights

    Refrost · 1 · Last reply by ryguytheguy

    Shoot, punch or grenade lights to break them

  • 2

    Hacking

    PoserKiller · 0 · Posted

    Instead of just pressing the use button make hacking a little minigame like lockpicking. Take Bioshock as a example