Top Topics

  • 3

    Timer customization

    CashMoneyAmigo · 1 · Last reply by Brooke Hodgman

    Rather than having a binary decision of having the timer either enabled or disabled, allow for players to customize how long the timer should go on for during a round.

  • 3

    Add an option to turn the HUD off for all players when making a lobby

    LonestarSage · 1 · Last reply by bagel

    One step closer to a hardcore mode, would love to see this in the next update

  • 3

    Different game modes

    NaterEST · 1 · Last reply by NaterEST

    I don't really know if this has been asked before or is it planned already, but new game modes would be nice. For example, there should be like a Sandbox type mode where you can do whatever you want on whatever map you want and also if you die, you could respawn. There should be like a Stealthy Free for All mode, and like TDM mode where only way to win is by killing as much of the enemy team as possible, people respawn and team gets points by getting kills :) Those are some game mode ideas but there

  • 3

    tasks to get more xp

    DCGamer123 · 0 · Posted

    Maybe add tasks for the player to do eg. Arrest 25 people, hack 20 computers, kill 8 people with a sniper. This would add more ways for people to get xp, especially guards who can only kill and arrest to get more xp.

  • 3

    Dragging incapacitated and dead teammates body's.

    Clyde · 0 · Posted

    This can be used for possibly saving each others lives and dragging dead bodys out of the way since they often get stuck on a door. This feature can also be used for stealth, dragging deceased bodys out of the way so the enemy team won't know. The dragging can have a seperate animation dragging the persons neck collar and preventing you from zooming in with a gun.

  • 3

    Dark maps, Night Vision Goggles, infrared flashlights and laser pointers

    SpaceKraken · 0 · Posted

    I think it would be epic to have such things in the game. Night Vision Devices will let you see in the dark (though with limited FOV, depending on the type of NVD), and IR lights/lasers can only be seen through those devices. IR lasers are mainly used for aiming through NVG's, since weapon sights can't really be used with them (close objects become blurry), and IR flashlights will be useful in pitch-black conditions, giving you a flashlight that people without night vision devices can't see.

    A video with a lot of info that might help: https://www.youtube.com/watch?v=sOrUP0Rq6Jg

  • 3

    Leaning activated by push and mantain

    Naxitta · 1 · Last reply by bagel

    Hello. I wanted to suggest something, the option to have de leaning activated by push and mantain and not only push once the key, so when I let loose the E or Q the camera shifts back to the original angle

  • 3

    Zipline gadget for safeguarding entry/distractions

    caffysol · 0 · Posted

    A gadget for either clearing a zipline landing zone, or creating a smoke trail along the zipline before using it. One per map, can be picked up by intruders and set onto a zipline. If you left click to hook gadget onto zipline, it uses an explosive mode, wherein the hook will immediately move down the zipline and detonate once it falls off at the end - ragdolling any enemies in the immediate landing vicinity. Right clicking sets the gadget into smoke/vapour mode, wherein it will move down the zipline, leaving a short-lived smoke trail behind it to obscure enemy

  • 3

    more ways for guards to get xp

    DCGamer123 · 0 · Posted

    Intruders have a lot more ways to get xp than guards getting package, hacking, dropping off package etc. But the only way guards can get xp is from killing and arresting (not including winning). So maybe guards could be able to get xp from staying near an objective, rigging objective.

  • 3

    Dynamic Explosions

    jole · 0 · Posted

    Maybe add the possibility of a fire when an explosion / gunshot hits something flammable. Connecting onto this idea, add fire extinguishers that can be used to combat the fire and produce a smoke screen (powdery white cloud) when shot at.

  • 3

    see photo history

    sdot · 0 · Posted

    sometimes two people take photos at the same time, or you're in the middle of a gunfight or whatever it is, you sometimes miss out on valuable intel. there should be a way to see the past 5 or so photos with timestamps of when they were taken. maybe a pda item that people start with, or its a little menu in your inventory or something. and you can click on the picture to expand it, and zoom in on it and stuff to fully analyze it

  • 3

    Add the city map that was planned

    Refrost · 0 · Posted

    It got removed now but on the map screen in the main menu the gray area at the very top was marked as city. I think it would be great to have an official city map with skyscraper rooftops, snipers, ziplines and have this all made and as polished as all the other official maps

  • 3

    bring game to console

    LOGAN GROVER · 0 · Posted

    Bringing it to console would introduce this game to whole new gaming community. And allow people who don't own a pc play the game.

  • 3

    API should show which players are on which teams when sending a request to /rooms/{roomId}/agents

    bagel · 0 · Posted

    I've been getting into data analysis lately, and I've been doing analysis using the intruder REST API. I currently have a script that notifies me when people in the same room as me have been team-killing within the past 30-40 minutes. I think it'd be a nice feature if I could also see whether that player was on team fire or team water. 

    Also, I noticed that the password hash for locked rooms can be found through the API. I'm not sure if this is intentional or not, but in general, it's a poor security practice to make password hashes

  • 3

    Lower volume of helicopter for people that are dead/spectating (mountainside)

    bagel · 0 · Posted

    Whenever the heli comes, it's hard to hear what my fellow dead people are saying.

  • 3

    New music to the game

    eucodrin · 2 · Last reply by bagel

    I know the main theme on intruder is fine but thats it,it cold be cool to add more song to the type of situation you are like you are fighting and a song can play.

  • 3

    Flashbangs

    eucodrin · 1 · Last reply by Wa ha ha

    When you are close to an unlocked door you cold do a special animation opening the door and tosing a flashbang in there.

  • 3

    Drivable vehicles and sitable chairs

    eucodrin · 1 · Last reply by Wa ha ha

    It cold be cool to drive something on mountainside

  • 3

    Possible Slug Shotgun Nerf

    Wa ha ha · 0 · Posted

    The Slug Shotgun is currently the most versatile and the most powerful weapon in the game.

    Wallbangs and a solid 50 damage turned this into quite something and while it simply might take a while for the players to adept I have an idea on how to keep the slugs spicy while making it slightly harder to use.

    A slight increase in recoil when shot, as well as addtional smoke, so that after 2 to 3 shots vision is somewhat obscured.

    The changes would not be taken into effect when using beanbag shells, making them different and both viable options.

  • 3

    C4 for force door open.

    Incaptus3 · 0 · Posted

    Sometimes we need a more fast (but loudy) way to open de doors.

    This is not for break the door, just break the lock.