Possible Slug Shotgun Nerf
The Slug Shotgun is currently the most versatile and the most powerful weapon in the game.
Wallbangs and a solid 50 damage turned this into quite something and while it simply might take a while for the players to adept I have an idea on how to keep the slugs spicy while making it slightly harder to use.
A slight increase in recoil when shot, as well as addtional smoke, so that after 2 to 3 shots vision is somewhat obscured.
The changes would not be taken into effect when using beanbag shells, making them different and both viable options.