19

Make open fire-fights less viable for Intruders.

I only have around 9 hours in the game at the time of writing this, but it seems to me that Intruders are not forced to be stealthy. Because Guards and Intruders have the same weapons, getting into all out firefights with the Guards is a perfectly viable option for Intruders. I think that Intruders should be equipped with a different main weapon such as a suppressed MP5 with much lower damage than the Vector. This would make avoiding or stealthily killing Guards a more attractive option to the Intruders thereby putting more focus on the stealth aspect of the game. For example, say an Intruder spies a Guard down a darkened corridor. The Intruder could attempt to kill the Guard with their MP5 or pistol, but missing a head shot would simply alert the Guard to their presence and only do a little damage. In this scenario, the Intruder would have to make a decision to make a risky move and shoot the Guard, or try to sneak around them. This is only one example of my idea to put more emphasis on stealth, it could take form in a number of ways.

4 replies

DE

What if guards had helmets that prevented HS kills? Intruder SMGs would be less effective just from that. Sniper would obviously penetrate.

W

Yea buy giving the Intruders and Guards the same load out, its saying they get to solve the problem (to win the round) the same way.

BA

great idea, would love an mp5

I don't think the MP5 should be suppressed, but it should use subsonic rounds so it's quieter and does less damage.