Top Topics

  • 1

    Reverse camera

    TM12301 · 0 · Posted

    when I spawn my camera is reverse in 180°, i can still shoot , aim and use object where i want but my control is reverse to and the people see me go backward when I move

  • 1

    Post Round Time Period (Optional)

    Adam · 0 · Posted

    Would love to have an option to have a post round period after each round, where all players are in spectator mode and are able to communicate with each other to have a quick breakdown of the events of that particular round.

    This system is used in games like Trouble in Terrorist Town where between rounds there's usually a 30 second break in play to discuss what had just happened in the previous round.

    When playing with friends, we prefer not to use DIscord to play this game as it's more fun using in-game communication and it would be great

  • 1

    Error Message: "Launch Error"

    Mailfromsarge · 0 · Posted

    I receive an error that prevents me from accessing Intruder upon attempting to open the game in Steam. This first occurred almost exactly a 5-6 weeks ago (current date is 9/8/2021), but I did not have the time to play, so I let it go. 

    Today, I attempted to uninstall the game and reinstall it. Afterwards, I still received the same error.

    Of note: my Steam folder isn't titled "Steam". I titled it "Steampowered" when I first downloaded the program. If that is related to the "Launch Error" issue, it hasn't been a problem until the 5-6 week period I

  • 1

    Intruder Chrome Extension | Making players' levels visible

    Fernando Martinez · 0 · Posted

    It would be great if on the chrome extension for Intruder we could see the player level of the players that would currently be playing on the servers. Players' levels are usually a deciding factor on whether I join or leave a server. ( ͡~ ͜ʖ ͡°)

  • 1

    Add looking to play text channel in discord

    QDogg · 0 · Posted

    Benefits: 1) We can create pinned messages, where we schedule events, this easies organising 10v10 matches or matches, where map makers can collectively test each others maps for example. 2) Removes spam from intruder-general. 3) New discorders know immediately, where to go, if they are looking for players. 4) If you are not in ltp category and want to suddenly play, the looking to play messages are not lost in other general related chitchat 5) Lower threshold to ask people to play as you are not interrupting people and their chitchat in #intruder-general

  • 1

    Respawn mode + join-in-progress & spectators

    Brooke Hodgman · 0 · Posted

    On respawn-enabled maps, respawning does not occur for players who join during a round, and for players who switch to the spectator slots.

    To reproduce:

    1) start a match on a map such as Arkhangelsk or King of the Hill. 2) Join a team and spawn. 3) Switch to spectator. 4) Join a team again -- this time you will not spawn.

  • 1

    Game starts spamming "Your ping is too high..."

    NaterEST · 0 · Posted

    So sometimes when a game goes on long enough, there's going to be coming messages in chat saying something like "Your ping is too high for the room you're in" and then the game goes to a blank skybox and you hear all sounds on the map very, then the lobby crashes.

    EDIT: attached screenshot showing the message after server closure.

  • 1

    Queue system

    ProGunAntiLife · 0 · Posted

    Please add a queue system, its super frustrating when theres only one server online in your region that also isnt passworded, and its full, so you have to sit there for 30 minutes spamming refresh waiting for someone to leave. Please, For the love of all things holy, Add a queue system.

  • 1

    Add gloves skins

    ma_vor · 0 · Posted

    I suggest adding gloves skins about the same as in CSGO.

  • 1

    Text chat input does not stop gameplay input if player spawns while typing

    MadmanEpic · 0 · Posted

    If a player is dead and typing in text chat, when the next round begins, they will continue typing in chat, but all inputs will also have their regular function active (e.g. WASD will be typed in chat, but you'll also move around).

  • 1

    getting the sniper for free as intruder on mountainside

    An Onymous · 1 · Last reply by Yound

    gif attached on how to do it, please fix

  • 1

    Make the words on a note display on the model

    CaptnGav · 0 · Posted

    you should make it so that instead of having to interact with a note to see what is on it you can just look at the note and whatever text is on it just displays on the note itself. this could make it so you can use the camera stick, balloon and binoculers be able to see the code

  • 1

    Communication etiquette

    Daniel Edmonsond · 0 · Posted

    Please, put more info in the tutorial about proper comms etiquette and the importance of communication. Maybe something about avoiding external voice and text chat also. A few times now I've Swiss-cheesed a teammate because I saw a silhouette, asked on the radio if it was one of ours, and got silence. Couldn't chance it, so I took the shot, THEN they found their F key. Hit a friendly once because I set up some remote explosives out of view (that's the point of motion sensors, after all) and I had no idea where they were because no one said

  • 1

    Hands-free radio

    Daniel Edmonsond · 0 · Posted

    Instead of pulling it up as a weapon, just use the F key to transmit like the C key is used for proximity chat.

  • 1

    Knives

    mcferginson · 0 · Posted

    Have a melee option like a knife, that can be used to silently kill players, but the downside should be that It should take different damgage depending on where the person being stabbed is facing, and the player has to get close to stab them.

  • 1

    Bullet penetration

    robit200 · 0 · Posted

    Bullets not penetrating thorught limbs making prone op, since you hold your hands infront of your head it makes it hard to headshot.

  • 1

    Improve layer documentation on wiki

    QDogg · 0 · Posted

    I think a map maker spends as much time wondering about the layers as the time one could write the documentation about the layers. There are a lot of layers, so it seems like a lot is possible with layers, so a map maker spends a lot of time trying to research about the layers, which is a waste of time for a map maker. Also the layer names are not accurate, so a documentation would be nice. "Terrain2". Then the "IgnoreBullet" ignores bullets, but also throwables, explosions and your gun when ads.

  • 1

    Spectate to the person who killed you

    QDogg · 0 · Posted

    I would like to have instant feedback on who killed me after death. Normally I have to free camera to the spot to see, who killed me.

  • 1

    Spectate Mode Improvement

    Owen · 0 · Posted

    Not only first person spectating (I know that idea has been mentioned many times), but also the sorting of players via the same team. It's annoying seeing one person on your team alive, and you scroll through the list of players only to find there is another teammate alive as well. It's a bit of a niche, so I wouldn't really expect for this one to be covered in an update.

  • 1

    Vaulting

    Jacob W · 0 · Posted

    Crouch jumping can be a hassle and can get in the way a lot of the time. A vault key that is useable when near a "vault-able" surface could be a work around for awkward movement. Pressing it would send the user into an un-cancellable animation that would end once players were on the other side of the object. Animation timing and duration could of course be changed for balancing.