Motion Sensors can now be shot and destroyed as an alternative to being removed by hand
however, destroying a sensor in this manner will cause the owner to get the beep sound as if someone had tripped it, but incomplete and glitchy, kinda like some of these for example https://www.youtube.com/watch?v=E7lb9SAf87U.
If the glass a sensor may be attached to is broken then the sensor should act like the above as well, this would make it easier to rig rooms such as lab A on riverside.
A possible buff for the sensor (if needed) would be to cycle between 3 different distinguishable tones the sensor could send to the user. Players could use this to spread out their sensors throughout the map instead of just one room and still be able to effectively track movements