New Topics

  • 1

    Make a hud thing that tells you what room you are in

    MΔTΔN KΔRP · 0 · Posted

    This way I know what room I need to tell my teammates an enemy is at.

  • 1

    Audio Bug: Kriss Vector (SMG) Reload

    DroopSpoot · 0 · Posted

    If one reloads right after firing with the SMG, the reload animation and it's audio become out of sync. The audio track finishes before the animation. This only happens when reloading IMMEDIATELY after firing. It is quite a big delay, around half a second or so, just enough to make it noticeable and detract from the experience.

  • 5

    First person spectating

    MΔTΔN KΔRP · 0 · Posted

    Much more nicer to use than third person spectating because the camera doesn't just accedently go through walls instead of you seeing the action and nobody can cheat. 

  • 2

    Cannot connect to any servers or host one. (UUID)

    Kekid23 · 0 · Posted

    When I try to join I get a message which says: "Couldn't join room by UUID. Timed Out" . Tried reinstalling the game, and turning off the wifi router. The game worked before, a few weeks ago this issue appeared and I cannot play since.

  • 1

    See though walls

    Unknown · 0 · Posted

    On Cliffside and Riverside you can clip through the wall on some doors. I have not checked Oceanside or Mountainside. If you use this glitch you can clip through the wall you can through grenades and shoot people but you can't get shot or blown up if you clip through the wall enough you will fall through and die but still the intelligence alone is invaluable. You have to be prone and up to the wall.

  • 1

    Cardboard cutout camera

    hoot · 0 · Posted

    The cardboard cutout item works as a camera from the head portion of the cutout. My idea is balanced because:

    +Extra pair of eyes for the user +Punishes offenders who rush and don't play tactically =User will likely only get one use out of it before it's disabled -It's immobile -Can't be angled vertically (to look up/down at a particular location) -Cardboard cutouts are very obvious to offenders and punishes the user if they don't use it in a tactical manner (offenders can just crawl past it undetected if it's too obvious) -Easy to disable (from a distance with bullets

  • 1

    Rag-doling just before activating C4 will automatically activate the C4 as soon as you get up

    Cyex · 0 · Posted

    If you press K to ragdoll and immediately after activate C4. The C4 will blow up as soon as you get up

  • 1

    Throw-able objects on the map to break glass from a distance

    Daniel Kweed · 1 · Last reply by Devin Fowler

    sometimes when you're trying to bring the package to the extraction point it is quicker to jump through a window to extract the package, but when you break a window without shooting it then they know that you have used your hands, but if you throw a book for example to smash it then they'll think you are escaping that way but you could have done it from a distance to distract them and you go to the other extraction point. just a small but possibly helpful addition.

  • 15

    Dragging/Lifting deceased people to be more stealth

    Daniel Kweed · 1 · Last reply by Daniel Kweed

    Imagine killing 3 of the 5 guards as an intruder, then a guard walks downstairs and sees 3 bodies.. they now know that there is an intruder inside the building, but if the bodies were hidden it would incentivize guards to check rooms rather than going from package room to package room which is a bit of an issue in the current meta. All the guards need to do is check package rooms and computers, after that they're are fine to do what they want. But if there was a reason to have to check small rooms that aren't commonly

  • 1

    Media discord channel

    Daniel Kweed · 1 · Last reply by Asper29

    Create a chat channel for people to announce they're streaming or maybe even that they've posted an Intruder video on YouTube, so perhaps just a media channel. I know there is a "Pics-n-Vids" channel but I think it would be better to just have a "Media" channel to announce or show off there Intruder content. 

    @DanielKweed in #General to discuss the idea

  • 1

    Reflective damage from plastic explosives sends you flying on the next round

    Miggles · 0 · Posted

    I played a match of Cliffside where I rigged the lower section with C4 and warned my teammates. One of them triggered it without telling me anyway and I ended up killing them. I took like 20 damage during the current round, but the next round I was launched out of the building at an extreme velocity right when I spawned.

  • 0

    Spawn kills on practise round

    Brodymc12346 · 0 · Posted

    So when you spawn on Practise round you can switch team be in there base before they even spawn and just kill them all

  • 1

    Unable to Ban Players from Lobby

    Devin Fowler · 2 · Last reply by Devin Fowler

    When playing in a public custom room, kicking a player works, but they're able to rejoin as soon as they're back at the menu. This has been really annoying as toxic players keep joining the room over and over again. The option to not allow downvoted players would be really nice.

  • 1

    Crash on Startup

    Khutor · 1 · Last reply by Khutor

    Whenever I launch the game from Steam, it crashes instantly after the loading popup. After opening the crash.dmp in Visual Studio, the reason states "The thread tried to read from or write to a virtual address for which it does not have the appropriate access." I tried googling this but I could not figure out the issue. My memory is fine and I can run other games no problem.

  • 1

    Grenades getting stuck in windows

    Cewl Cat · 0 · Posted

    If you throw a grenade (any type) at a window, (I haven't tested other map but I saw on oceanside) it spins and get stuck in the window.

  • 4

    Custom Weapon Support for Map Makers / Gamemode Creators.

    Noahccline · 0 · Posted

    Greetings!

    I was wondering if it had been considered to add support for mappers / gamemode makers to create custom weapons for the game.

    One idea I had for example would be a non-lethal mode for intruders only. They are given the following:

    - Smoke Grenades -- Vanilla Equipment

    - CS Gas -- Vanilla Equipment

    - Beanbag pistol -- Has a similar model to the suppressed weapon, but only ragdolls enemies when shot. Does zero damage and has limited range.

    - No arresting for Intruders. -- Given the beanbag pistol at play, the intruders can no longer arrest enemies in

  • 2

    Trip Wire

    Daniel Kweed · 1 · Last reply by Bloxri

    I'm just trying to think of a bunch of ideas and had an idea of a small trip wire than you can deploy, maybe the size of a doorway, maybe smaller and maybe you find it on the map or something and if you walk into it you fall over as if you've been pushed and then it's destroyed. So a 1 time use that makes like a snapping noise of the string when they walk into it. Could be cool. 

    @DanielKweed in #General to discuss it

  • 0

    If I spam the pc I need to hack then I can get two hacks in one cooldown

    MΔTΔN KΔRP · 2 · Last reply by Cewl Cat

    If I spam the pc I need to hack then I can get two hacks in one cooldown 

  • 4

    In-depth Dismemberment and Blood mechanics

    AXS8379750 · 1 · Last reply by Nick

    I believe gore or at least a more aesthetically pleasing blood system would be great, and would make the gun play so much more satisfying and rewarding.

    Blood

    -Blood decals should be smaller, and should represent high velocity spray. Current blood looks extremely cartoonish.

    -Blood decals appear on bodies, and could maybe soak into clothing over time.

    -Blood splatter from entrance wounds should be small and should effect only the floor or any surfaces immediately in front of them, meanwhile exit wounds would generate an intense high velocity spray hitting the floor and wall behind them, following the general path of

  • 4

    Smith & Wesson 686/ 357 Magnum Revolver

    Nick · 0 · Posted

    The S&W 686 Series of the deadly 357. Magnum Six-Shooter is a double-action revolver, produced in 1981 by Smith & Wesson, a famous arms manufacturer and designer. It fires a cartridge of either .38 Special, or the famous .357 Magnum, both deadly enough to kill in a single shot. It has been used by the United State's Border Patrol and France's GIGN.

    Currently, there is no weapon in the game that has enough damage to kill in a very few amount of shots to the body, and I think adding a high-powered revolver would be a wonderful weapon to add