New Ideas

  • 18

    Borderless Windowed mode

    Golden · 2 · Last reply by Yound

    It would be better having one more option than just either Windowed Mode or Fullscreen. And for some reason some people game bugs in Fullscreen by inverting colors (not only in intruder), so they are forced to play windowed, which is not so good to play on. A Borderless Windowed Mode could solve that easily as it is a "fake fullscreen".

  • 8

    Player Model Graphical Update

    Unknown Unknown · 1 · Last reply by Taxi

    The new version of the Panther pistol looks extremely sexy, image how sexy the player models could look after a graphical update!

  • 1

    (New) hat idea

    Amigoose · 0 · Posted

    There's a lot of cool cosmetic unlocks in the game, more precisly hats that make our intruding more stylish, why not add more, a couple of yearts ago I shared the idea of having a sombrero as a new cosmetic hat, so I've decided to bring back the idea and see what you guys think

    Original post: https://superbossgames.helprace.com/i179-sombrero

  • 8

    Auto-Balance

    Amigoose · 0 · Posted

    As of now, the teams are divided into two, and people get to choose their team if there's a spot available, that's great don't get me wrong,the only thing that's missing is team balancing after every round, meaning this feature will randomly choose a player from the team  that has greater nymbers in it and they will  be switched to the team that needs players the next round.

    EX: A round starts, it's a 5v5, in one team 2 people leave, the next round it's a 5v3(currently it stays like that until someone joins the server, and the only solution

  • 3

    Air Bar

    Amigoose · 0 · Posted

    As you may all know, we currently have 3 bars at the bottom left that indicate our characters; health energy, and balance bar, my idea is to implement an "air" bar to pop-up when underwater, making it easier to know how much longer we have until going back up to the surface and getting some air. As of now, the only hint we have about our air supply is when it's about to be depleted our vision becomes less and less visible, like if our character was about to pass out (which it does), so why not implement another bar that

  • 1

    Bonus XP for arrests without killing.

    Jae · 0 · Posted

    Please add bonus XP for not killing a player you arrested. Or simply don't credit XP for kills on arrested players?

  • 3

    Better Cuffs

    Valentine VII · 0 · Posted

    When a player gets arrested, they should be on both knees looking down with their hands handcuffed behind their back. And they should be able to be uncuffed if a teammate uses a lockpick on them. Also maybe give each player one handcuff.

  • 1

    TikTok account for studio or game?

    Peace · 0 · Posted

    Idk where to put this but TikTok has many corners with different interests and one those corners would absolutely love this game so it would be a good idea to make a TikTok account to advertise the game.

  • 17

    Night Vision Intruders and Flashlight Guards | Darker Nights

    Valentine VII · 1 · Last reply by Daniel Edmonsond

    This may be my most controversial idea yet so please bare with me. Although this idea has been said more than once, I would like to make my own additions to it. The idea is simple, give intruder spawn areas night vision goggles and give guard spawn areas flashlights to wear on their vests or helmets. This would seem kind of useless but my suggestion is to also make night time darker for better nighttime stealth raids. This could possibly prevent the problem of guards running around outside too often. Intruders would have the advantage outside with night vision by

  • 3

    Inflatable Sound Decoy

    Valentine VII · 0 · Posted

    A long distance disk gadget thrown by players would inflate into the team model of the player and then making foot step sounds to trick others. If the inflatable is shot once, it will make a loud pop sound before ceasing decoy noises. For possible balance reasons, team members of the person who threw the decoy disk would hear a waterdrop sound instead of foot steps so they don't get confused, but that doesn't make much sense realistically. Inflation noise of the disk would be loud and the pop sound of the inflation would be loud to indicate weather it

  • 3

    Make Gun Shots and Voices have an Underwater Effect when submerged

    Unknown Unknown · 0 · Posted

    Underwater gunshot sound-fx should be quieter and have an underwater effect. And voices should have an underwater effect when submerged.

  • 6

    Mounted Camera and Tablet.

    Valentine VII · 0 · Posted

    The concept is a camera that could be placed on flat surfaces and then be viewed from a tablet. It could possibly replace the stick cam for balance reasons or come with a tripod. Tablet would have to be held to view and the tablet would only work if the camera is placed down. The camera could be disabled by players like other traps by pressing default key [V]. Tablet would only be able to be accessed by one player at a time but could be dropped so a teammate or enemy could use but it would not drop on

  • 3

    Better glass door interactions.

    Valentine VII · 0 · Posted

    When a glass door or when the glass window on a door is broken, the person should be able to unlock the door from the other side. A way to balance this out better is to also add the inclusion of wired glass. A type of glass that would be unbreakable but still be visible. This wired glass is commonly used in heavy doors and security windows to prevent it from shattering easily and in the case that someone tries to punch through it, their hand would be cut on the wiring. I would like to see an inclusion of

  • 1

    parabolic microphone

    aidan · 0 · Posted

    i didn't put that much thought into this idea but basically a pickup that'll let you hear comms from a long distance

  • 1

    A different model for SMG

    vampjunkie · 0 · Posted

    Maybe the attackers could have a different model for the SMG? Like an Uzi or a Mac-10/11 maybe. It bugs me for whatever reason when both sides use a Kriss Vector hehe

  • 1

    Limp state

    LightXcookie · 0 · Posted

    Make it possible to use items while limping (K button).

    For example holding radio or blind shooting with 0 accuracy

  • 1

    Alternative Pistol. G41 maybe?

    P1vot · 0 · Posted

    An alternative pistol to pick up off the map for both sides that maybe can have attachments on it which could make it better than the starting pistols but the base gun itself wouldn't be. Would that pistol be a glock it would have lower damage than both pistols, but could have a semi auto - burst / full auto function that would give it a higher fire rate. You could attach a red dot and if there are ever removable and attachable suppressors added those could go on as well.

  • 1

    Cops vs Robbers mode and some other ideas

    P1vot · 0 · Posted

    A mode where the guards need to chase down the intruders who have the case and need to reach an extract. The intruders spawn a little closer to the extract, but taking the fastest path there will most likely get them killed. There could also be cars which I think could be done like a game called subrosa does it. Also moving maps with moving cars like Train Heist are pretty cool and I think add a lot to the game. 

  • 6

    A middle ground between the Sniper Rifle and the SMG, the G3 rifle.

    voixdv · 0 · Posted

    An FN G3 rifle would perfectly the gap left between the SMG and Sniper Rifle by being a high damage, low rate of fire rifle. I propose that accuracy would be great for the first ~2-3 rounds, before recoil would start to become unbearable and force the user to stop firing for a good 2 seconds. It would have to replace the SMG in the inventory slot, which gives players a vital decision to sacrifice their fast-firing, low accuracy close quarters SMG for a slow firing, high accuracy rifle. It would have no select fire like the SMG, and no

  • 2

    Grappling Hook

    P1vot · 0 · Posted

    I think a grappling hook would be cool. Would work more as a fun tool than a competitive gadget, but there are some maps that would do good with it. Of course if it would need to make a sound when used to be fair but there are a few different ways to implement it. One that's a gun you hold and it shoots a rope and pulls you. One that's an actual rope and you and your team can climb it or whatever you guys would think it best for the game. There are some good vertical maps and