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Free weekend + sale
A ton more people would buy the game if there was a free weekend + sale for a bit of time.
To prove this one of my friends only bought the game because it was on sale, otherwise they wouldn't have bought it because it's a bit expensive for the amount of content it has right now.
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Keycards/keys
it doesnt seem right that guards lockpick doors, so instead of that how about guards spawn with keycards/keys that could provide a more simpler way to accessing a door, and when the guards die, they could take the keycard off of their body
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Radial menu for hand signals
Just as the title says, a radial menu but instead of tools it will be for hand signals.
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SMG Reload Animation Not In Time
The animation doesnt match up with the actual loading of ammo into the mag. The animation stops for like half a second THEN you can aim and shoot and stuff. This makes me personally switch to my pistol after the animation, but the process isn't complete then when I switch back to my SMG there arent bullets in it and I need to do the reload animation again. I haven't spoken to anyone else on this. It is just a little thing though. Not super important.
Basically the gun will sit idle for a second before you can use it
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Environment interaction
Hello I go by Air on discord etc, My suggestion may be ambitious but what about moving physics objects with our hands and placing them around for traps or barricading
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Underwater goggles/visor
I suggest that one item that might be good to add to Intruder is goggles that allow you too see clearly underwater. For effect, this item could still have the corners of your camera blurred as it will look better and a bit more cinematic.
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Hand Signals should have a Text Display
There are various times where the silhouette of the hand signal is nearly impossible to see.
Preferibly the text should be black outline yellow text. Only visual to your team. And this can be turn off for more serious game modes.
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Shoot while ragdoll
I think it'd be a neat feature if we could fire our pistols while ragdoll, similar to how GTA V does it. No aiming or anything, just the ability to make your gun shoot out bullets if you've ragdolled.
Although, aiming might be kinda neat. Or something where you can hold right click, and move the mouse, to apply directional force to your arms while ragdolled. It wouldn't be easy to use, but I feel like it'd give players a whole new mechanic to explore if they could have some kind of influence over their body while in the ragdoll
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Ability to loot dead bodies
You should be able to pick up guns, ammo, and other gear off of the foes that you killed. Just doesn't really make much sense when, say, you kill a guard as an intruder in mountainside but you can't pick up their SMG despite it's right there easily pry-able from their cold, dead hands.
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Weekly Community Map Highlights
Every week, a new community map is highlighted at the main menu. Maybe you could possibly get bonus XP for playing matches on the highlighted map to incentivize trying out new maps.
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Remove the few seconds you are in third person after you stand up
Can you remove the time that you are in first person when you stand up, It is almost impossible to hit an enemy or move to where you want to when it is like this and i usually just end up dying if i get knocked down but manage to stand up before getting killed.
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Give the bloon a mic
Can you give the bloon cam a mic so you can speak from it.
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Notify a player if they've been reported
As far as I know, there is no way for you to know if anybody has reported you or not. Since these can lead to demotions, I think some sort of notification for being reported would be good to let players know that they are doing something they shouldn't if they aren't aware of it.
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Bloon Face Cosmetics
Have different equipable bloon faces akin to scopes, tags, and hats
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""Silent"" handcuff/ziptie sound effect on arrest
To arrest someone, you just walk to their ragdoll and they magically turn blue. It looks and feels weird, it can confuse new players who get arrested, and in dark areas it's hard to tell if you successfully arrested your target, even more so when there are dead bodies around because it makes the chat message unreliable.
I believe adding a ziptie or handcuff sound effect on arrests would be a very small improvement that would go a long way. To make sure it doesn't make arrests louder and less viable than they already are, consider making the sound effect
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Linux support
Please, on Linux there's Disconnected: PeerCreated error. So if you could make Linux support, it would be great!
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Linux Native Support?
Game's made in unity and uses EAC as anticheat, unity can build linux games out of the box and it's pretty easy to be perfectly honest, EAC also has linux version, so why not make native linux build? Is there an issue preventing this?