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SMG Reload Animation Not In Time
The animation doesnt match up with the actual loading of ammo into the mag. The animation stops for like half a second THEN you can aim and shoot and stuff. This makes me personally switch to my pistol after the animation, but the process isn't complete then when I switch back to my SMG there arent bullets in it and I need to do the reload animation again. I haven't spoken to anyone else on this. It is just a little thing though. Not super important.
Basically the gun will sit idle for a second before you can use it
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Acoustics in bathrooms
Just add some reverb zones to the bathrooms in all the official maps. Makes it nicer for the folks who like to spend time in those places.
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Radial menu for hand signals
Just as the title says, a radial menu but instead of tools it will be for hand signals.
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Loadouts and Classes
Add loadouts, where you can choose what guns you want to play with. Or classes just like TF2 and R6S, Examples: Medic, can heal players. Engineer can jam communications and destroy cameras, a sniper wich spawns with a sniper.
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Make Stats Save When Kicked
When you get kicked you shouldnt get XP or a match or round wins, but you should get your kills, deaths, team kills, etc saved. A lot of people TK then get kicked and it doesnt save. As another example I just kicked on my K/D journey. This game would have brought my K/D up by at least 0.03 its horrible I know. They kicked me because they were in a group and I was slightly trying so I was too much for them. I joined back and they ragequit. They were also ghosting so they deserve it. I proceeded
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Keycards/keys
it doesnt seem right that guards lockpick doors, so instead of that how about guards spawn with keycards/keys that could provide a more simpler way to accessing a door, and when the guards die, they could take the keycard off of their body
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Item Cache Categories
Would be nice being able to toggle categories in your item cache and maybe even a search bar For example you would be able to toggle a certain rarity so only those of a specific rarity shows up and being able to pick between skins, sprays, scopes and so on
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Free weekend + sale
A ton more people would buy the game if there was a free weekend + sale for a bit of time.
To prove this one of my friends only bought the game because it was on sale, otherwise they wouldn't have bought it because it's a bit expensive for the amount of content it has right now.
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Make the game free
If you make the game free, there would be ALOT more players playing it, just like what happened to rocket league after it became free. As many people won't give 16€ just for an FPS game. I really hope you look further into this idea. Thanks for reading.
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Flashbangs
When you are close to an unlocked door you cold do a special animation opening the door and tosing a flashbang in there.
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A powerful handgun
Like a handcannon. High damage. high knockback. High recoil. Low ammo
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Drivable vehicles and sitable chairs
It cold be cool to drive something on mountainside
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Possible Slug Shotgun Nerf
The Slug Shotgun is currently the most versatile and the most powerful weapon in the game.
Wallbangs and a solid 50 damage turned this into quite something and while it simply might take a while for the players to adept I have an idea on how to keep the slugs spicy while making it slightly harder to use.
A slight increase in recoil when shot, as well as addtional smoke, so that after 2 to 3 shots vision is somewhat obscured.
The changes would not be taken into effect when using beanbag shells, making them different and both viable options.
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Weapon skins with bloom
I personally think that weapon skins with SOME bloom would be cool, though if you had a weapon with too many materials with bloom on them it could give your position away very easily, so what I'm suggesting is weapon skins with SOME bloom.
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Weapon Suggestions
Shotgun - Personally I think buckshot is preferable to slugs. You can snipe with the slugs very easily. It is quicker to fire than the sniper and you don't need to crouch. You can easily out-snipe people who actually have a sniper.
It should be a weapon that does something like 70 or 80 damage when you're really close and only knocks down if a certain amount of pellets hit the enemy. It should do a little energy damage as well.
SMG - In my opinion it should have high accuracy and high fire rate. It should do probably 15
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First Person Ragdolling/Hostage Gamemode
I think there should be a mechanic that the host can toggle for ragdolling in first person. Aka, if you get knocked down you can't see everything around you, but it doesn't replace the third person version if the host chooses to. Imagine slipping on a banana and watching, in first person, falling out of a window. I think this could be something interesting in conjunction with new arrest mechanics like taking a hostage, maybe for points or exchange them for items (or just looting them of their stuff). Maybe it could be a new gamemode where the guards (or
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C4 for force door open.
Sometimes we need a more fast (but loudy) way to open de doors.
This is not for break the door, just break the lock.
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Fake shoots sounds granade
Works for bait a fake battle and attract attention. For tactical use.