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Quickswitch button
I know the radial menu for item switching is coming, but maybe until then we could get a quick switch button? This would swap between your current weapon and last weapon you switched to, so that I could set it up so that I can easily get the grenade or camera stick, depending on what I need in that game.
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Corpse Interaction
I think it would be a great idea to add some type of corpse dragging or corpse carrying to add to the stealth gameplay and the overall fun, being able to hide bodies or throw them off the map. Also the fact that sometimes corpses land in the middle of doorways or at the start of vents making it impossible to get through that area and it would nice to be able to drag their corpses out of the way.
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Wire cutters
Intruder gadget that allows Intruders to cut the wires of cameras so that they wont transmit video feed allowing them to move freely in front of the camera without the guards being able to see them
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votekick evasion punishment
a system in place to punish vote kick evasion. When a votekick is in motion, people leave before the vote passes, and are therefore able to rejoin once again without repercussion. There needs to be a punishment for people who do this repeatedly to avoid votekicks.
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Beginner friendly rooms that only allow low level players.
Many games have lobbies where only new players can join if they are under a specific rank or level. This could be good to prevent new players from getting stomped by more experienced players trying to farm stats/XP
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Fake shoots sounds granade
Works for bait a fake battle and attract attention. For tactical use.
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C4 for force door open.
Sometimes we need a more fast (but loudy) way to open de doors.
This is not for break the door, just break the lock.
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Possible Slug Shotgun Nerf
The Slug Shotgun is currently the most versatile and the most powerful weapon in the game.
Wallbangs and a solid 50 damage turned this into quite something and while it simply might take a while for the players to adept I have an idea on how to keep the slugs spicy while making it slightly harder to use.
A slight increase in recoil when shot, as well as addtional smoke, so that after 2 to 3 shots vision is somewhat obscured.
The changes would not be taken into effect when using beanbag shells, making them different and both viable options.
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Drivable vehicles and sitable chairs
It cold be cool to drive something on mountainside
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Flashbangs
When you are close to an unlocked door you cold do a special animation opening the door and tosing a flashbang in there.
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New music to the game
I know the main theme on intruder is fine but thats it,it cold be cool to add more song to the type of situation you are like you are fighting and a song can play.
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Lower volume of helicopter for people that are dead/spectating (mountainside)
Whenever the heli comes, it's hard to hear what my fellow dead people are saying.
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API should show which players are on which teams when sending a request to /rooms/{roomId}/agents
I've been getting into data analysis lately, and I've been doing analysis using the intruder REST API. I currently have a script that notifies me when people in the same room as me have been team-killing within the past 30-40 minutes. I think it'd be a nice feature if I could also see whether that player was on team fire or team water.
Also, I noticed that the password hash for locked rooms can be found through the API. I'm not sure if this is intentional or not, but in general, it's a poor security practice to make password hashes
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bring game to console
Bringing it to console would introduce this game to whole new gaming community. And allow people who don't own a pc play the game.
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Add the city map that was planned
It got removed now but on the map screen in the main menu the gray area at the very top was marked as city. I think it would be great to have an official city map with skyscraper rooftops, snipers, ziplines and have this all made and as polished as all the other official maps
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see photo history
sometimes two people take photos at the same time, or you're in the middle of a gunfight or whatever it is, you sometimes miss out on valuable intel. there should be a way to see the past 5 or so photos with timestamps of when they were taken. maybe a pda item that people start with, or its a little menu in your inventory or something. and you can click on the picture to expand it, and zoom in on it and stuff to fully analyze it
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Dynamic Explosions
Maybe add the possibility of a fire when an explosion / gunshot hits something flammable. Connecting onto this idea, add fire extinguishers that can be used to combat the fire and produce a smoke screen (powdery white cloud) when shot at.
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more ways for guards to get xp
Intruders have a lot more ways to get xp than guards getting package, hacking, dropping off package etc. But the only way guards can get xp is from killing and arresting (not including winning). So maybe guards could be able to get xp from staying near an objective, rigging objective.
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Zipline gadget for safeguarding entry/distractions
A gadget for either clearing a zipline landing zone, or creating a smoke trail along the zipline before using it. One per map, can be picked up by intruders and set onto a zipline. If you left click to hook gadget onto zipline, it uses an explosive mode, wherein the hook will immediately move down the zipline and detonate once it falls off at the end - ragdolling any enemies in the immediate landing vicinity. Right clicking sets the gadget into smoke/vapour mode, wherein it will move down the zipline, leaving a short-lived smoke trail behind it to obscure enemy
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Leaning activated by push and mantain
Hello. I wanted to suggest something, the option to have de leaning activated by push and mantain and not only push once the key, so when I let loose the E or Q the camera shifts back to the original angle