New Ideas

  • 15

    Dragging/Lifting deceased people to be more stealth

    Daniel Kweed · 1 · Last reply by Daniel Kweed

    Imagine killing 3 of the 5 guards as an intruder, then a guard walks downstairs and sees 3 bodies.. they now know that there is an intruder inside the building, but if the bodies were hidden it would incentivize guards to check rooms rather than going from package room to package room which is a bit of an issue in the current meta. All the guards need to do is check package rooms and computers, after that they're are fine to do what they want. But if there was a reason to have to check small rooms that aren't commonly

  • 1

    Media discord channel

    Daniel Kweed · 1 · Last reply by Asper29

    Create a chat channel for people to announce they're streaming or maybe even that they've posted an Intruder video on YouTube, so perhaps just a media channel. I know there is a "Pics-n-Vids" channel but I think it would be better to just have a "Media" channel to announce or show off there Intruder content. 

    @DanielKweed in #General to discuss the idea

  • 4

    Custom Weapon Support for Map Makers / Gamemode Creators.

    Noahccline · 0 · Posted

    Greetings!

    I was wondering if it had been considered to add support for mappers / gamemode makers to create custom weapons for the game.

    One idea I had for example would be a non-lethal mode for intruders only. They are given the following:

    - Smoke Grenades -- Vanilla Equipment

    - CS Gas -- Vanilla Equipment

    - Beanbag pistol -- Has a similar model to the suppressed weapon, but only ragdolls enemies when shot. Does zero damage and has limited range.

    - No arresting for Intruders. -- Given the beanbag pistol at play, the intruders can no longer arrest enemies in

  • 2

    Trip Wire

    Daniel Kweed · 1 · Last reply by Bloxri

    I'm just trying to think of a bunch of ideas and had an idea of a small trip wire than you can deploy, maybe the size of a doorway, maybe smaller and maybe you find it on the map or something and if you walk into it you fall over as if you've been pushed and then it's destroyed. So a 1 time use that makes like a snapping noise of the string when they walk into it. Could be cool. 

    @DanielKweed in #General to discuss it

  • 4

    In-depth Dismemberment and Blood mechanics

    AXS8379750 · 1 · Last reply by Nick

    I believe gore or at least a more aesthetically pleasing blood system would be great, and would make the gun play so much more satisfying and rewarding.

    Blood

    -Blood decals should be smaller, and should represent high velocity spray. Current blood looks extremely cartoonish.

    -Blood decals appear on bodies, and could maybe soak into clothing over time.

    -Blood splatter from entrance wounds should be small and should effect only the floor or any surfaces immediately in front of them, meanwhile exit wounds would generate an intense high velocity spray hitting the floor and wall behind them, following the general path of

  • 4

    Smith & Wesson 686/ 357 Magnum Revolver

    Nick · 0 · Posted

    The S&W 686 Series of the deadly 357. Magnum Six-Shooter is a double-action revolver, produced in 1981 by Smith & Wesson, a famous arms manufacturer and designer. It fires a cartridge of either .38 Special, or the famous .357 Magnum, both deadly enough to kill in a single shot. It has been used by the United State's Border Patrol and France's GIGN.

    Currently, there is no weapon in the game that has enough damage to kill in a very few amount of shots to the body, and I think adding a high-powered revolver would be a wonderful weapon to add

  • 19

    Make open fire-fights less viable for Intruders.

    DroopSpoot · 4 · Last reply by Daniel Edmonsond

    I only have around 9 hours in the game at the time of writing this, but it seems to me that Intruders are not forced to be stealthy. Because Guards and Intruders have the same weapons, getting into all out firefights with the Guards is a perfectly viable option for Intruders. I think that Intruders should be equipped with a different main weapon such as a suppressed MP5 with much lower damage than the Vector. This would make avoiding or stealthily killing Guards a more attractive option to the Intruders thereby putting more focus on the stealth aspect of the

  • 3

    Make corpses float in water.

    Cewl Cat · 0 · Posted

    When somebody dies in the water or their body falls into the water the corpse should slowly float up to the surface.

  • 4

    Silent kill

    Daniel Kweed · 0 · Posted

    I think that when you have arrested someone there should be a silent way to eliminate the enemy so hostiles nearby are unaware, maybe have a "use" function to *snap neck* or something like that just so you don't have to silently arrest someone, just to then use a gun to finish them off

  • 7

    Things to add to settings menu and gameplay :)

    Lenny Confetti · 0 · Posted

    Settings that need to be added:

    -Separate sensitivity for ADS.

    -More keybinds (e.g. be able to rebind hand signals away from tab).

    -Setting for open mic.

    Things to add to gameplay:

    -Make it so the doors make sound when being opened but the slower you do it the less sound made.

    -Shoot door handle with shotgun to unlock doors.

    -Give guards ability to lock any door.

    -Tasers to spies would be nice.

    -Make nades easier to throw (e.g. like battlefield) since they're really awkward right now.

    -STOP FREE SPECTATING FORCE A FIRST PERSON VIEW ONLY ON YOUR TEAMMATES TO STOP

  • 1

    More door interaction.

    Boot · 0 · Posted

    1. Dynamic bullet holes for doors if they get shot through. and 2. Alternative to picking a lock is to just shoot the handle with a shotgun

  • 5

    stealth take down

    Bubbley Anim · 0 · Posted

    As an intruder or even a guard, when you come behind someone there should be an option to push them like normal or do a stealth take down. The takedown should instant kill. It could snap their neck which would be neat.

  • 4

    New weapon for intruders

    Bubbley Anim · 0 · Posted

    Like instead of the intruders having a vector, they could have like an mp5 maybe it could be silenced but less damaging. Or you could have an attachment silencer for it, but the best option I think is basically the same but It is an mp5. It would be neat.

  • 6

    Circle Lights

    Bubbley Anim · 0 · Posted

    The little circle lights should be able to be shot out. Whenever I shoot them they stay. I think all lights should be able to shot out. I am sure they are working on it though.

  • Different roles, and support.

    Boot · 0 · Posted

    I think people should be role based. Meaning not every player has sensors, c4, grenades and all that stuff. I think it should be separated into specified roles that you could select before each round, or it be given out randomly. Support would be like a plane or heli of some sort where you could scout out the place, and possibly call in air support, or a respawn wave. 

  • 3

    5 Point Balancing & Tweaks

    Dj Edyo · 0 · Posted

    Hello Superboss Games, These Ideas are all balances & tweaks that would give a fairplay balances for the players in general in-game & also give an ease to use the game, I will explain under each tweaks why i am suggesting them.

    1-Make Reputation System Only Usable on the current team you are (Lets Face it, this could prevent getting yourself a negative score if your good at the game and it would prevent the enemy team give you a bad score because they just don't like your skill) 2-Make Official Servers whit death cams forced to respective teams &

  • 3

    Doors can be blown off their hinges

    Skiptrace · 0 · Posted

    So, with the doors that have already been improved, why not let us take it a step further and just completely blow the door off the hinges? We have explosives to let us do that. So why not let us just remove the door entirely?

  • 4
  • 1

    Specializations

    Ashes · 0 · Posted

    It'd be really cool to see some expression of skill at various tasks in the game in more minor ways then major abilities or loadouts like you see in a lot of shooters. I think this game has a similar vibe community wise to Movie Battles, and it reminded me a lot about their system of point buying for specific items.

    It'd be really neat to see a system similar to it, which functions somewhat along the lines like this:

    You'd get X amount of points to spend on things like better weapon upgrades, or specific items that other characters in

  • 4

    TripWire Gadget

    John Benson · 0 · Posted

    I had an idea for a gadget out of nowhere, similar to how the banana operates in the game right now.

    A tripwire. Maybe for the guards only, depending on the map. To use this gadget you would have 3 in total, you would place one end against a wall, and have a fixed distance to where you can place the next one. It can be up to chest height perhaps. 

    Anybody who walks into the tripwire, whether it be feet or chest height, will instantly trip, and either have low energy or have to press ‘get up’ perhaps 3